MICROFEEL · ECHOSHELL / STYLIZED 3D & ANIMATION

Echoshell — AI RPG

Five game sets — circus stage, campfire, tavern, field, and gambling table — each with its own animated companion creature, for Microfeel's Unreal Engine AI RPG.

  • Microfeel — Echoshell (AI RPG)
  • Role: Lead Artist
  • Unreal Engine
  • Blender + Substance Painter
  • 2025
Echoshell circus stage — textured set

ENVIRONMENT / SET DRESSING

Circus Stage Set

The main performance stage: a round podium dressed with drums, balloon bundles, a standing microphone, and the rabbit-in-the-hat prop. Modeled in Blender and textured in Substance Painter. The turntable below is interactive.

  • Blender
  • Substance Painter
  • 36-frame turntable

MY ROLE / SCOPELead Artist — modeling, texturing, and set dressing.

STAGE TURNTABLE — INTERACTIVE

Auto-rotates — hover to pause, drag to rotate.

Drummer cat — rigged stage performer

RIGGING / ANIMATION

Interactive Prop Animations

Two props on the stage perform for the player: the drummer cat (drum, idle, interact) and the rabbit-in-the-hat box (pop out, out-idle). Both were rigged and animated in Blender. The viewers below play the real animation data from the working files — click a clip name to switch, drag to orbit.

  • Blender rigging & animation
  • Cat: drum / idle / interact
  • RabbitBox: pop out / out-idle
  • Exported to Unreal

MY ROLE / SCOPELead Artist — rigging and animation.

Drummer cat — click a clip · drag to rotate
Rabbit box — click a clip · drag to rotate

ARCHIVE NOTEThe web models are exported straight from the original Blender working files; textures are downsized for the page and the animation data is unmodified.

Echoshell campfire set — tent, cauldron, and ghost cat on a pumpkin

ENVIRONMENT / PROPS & CHARACTER

Campfire Set & Ghost Cat

The campfire scene set: a canvas tent, a cauldron over the fire pit, a cut tree stump, and the ghost cat perched on a pumpkin. The ghost cat is rigged and animated — play its idle and walk cycles in the viewer, and spin the props on their own turntables.

  • Blender
  • Substance Painter
  • Rigged ghost cat
  • Prop turntables

MY ROLE / SCOPELead Artist — modeling, texturing, rigging, and animation.

CAULDRON & FIRE PIT

Hover to pause · drag to rotate.

CANVAS TENT

Hover to pause · drag to rotate.

Ghost cat — click a clip · drag to rotate
Echoshell tavern bar set — counter, barrels, lanterns, and signage

ENVIRONMENT / SET DRESSING

Tavern / Bar Set

The tavern counter: a two-tier bar with hanging lanterns, wine barrels with taps, bottle dressing, bar stools, patterned carpets, and the hand-painted BAR & MARKET signage. Modeled in Blender and textured in Substance Painter.

  • Blender
  • Substance Painter
  • 36-frame turntable

MY ROLE / SCOPELead Artist — modeling, texturing, and set dressing.

BAR TURNTABLE — INTERACTIVE

Auto-rotates — hover to pause, drag to rotate.

Glowing elf — the field's companion creature

ENVIRONMENT / CHARACTER & ANIMATION

Field Set & Glowing Elf

The field scene: a glowing elf under a mushroom cap — rigged and animated in Blender with idle and fly cycles — plus the modular farm kit: a wheat plot with green and golden ripeness stages, a wooden cart, and the field signboard, modeled in Blender and textured in Substance Painter. The elf viewer plays the real animation data; the kit pieces spin on the turntable below.

  • Blender rigging & animation
  • Elf: idle / fly
  • Emissive-textured character
  • Modular farm kit
  • 24-frame turntable

MY ROLE / SCOPELead Artist — modeling, texturing, rigging, and animation.

FARM KIT — INTERACTIVE

Auto-rotates — hover to pause, drag to rotate. Use the buttons to switch pieces.

Glowing elf — click a clip · drag to rotate
Gambling table with chips on a suit-marked felt top

ENVIRONMENT / PROPS & CHARACTER

Gambling Table & Queen Rabbit

The gambling corner: a chip-covered card table with a suit-marked felt top, and the Queen Rabbit — a harlequin card-queen creature split in black and white, with card suits painted across her face. Both modeled and textured from the working files; the rabbit is rigged with an idle cycle.

  • Blender
  • Substance Painter
  • 36-frame turntable
  • Rigged Queen Rabbit

MY ROLE / SCOPELead Artist — modeling, texturing, rigging, and animation.

GAMBLING TABLE — INTERACTIVE

Auto-rotates — hover to pause, drag to rotate.

Queen Rabbit — click a clip · drag to rotate
Snow windchime trio — pastel colorway

PROPS / TEXTURE VARIANTS

Snow Windchime — Four Colorways

A hanging windchime prop in three bell shapes, textured in four hand-painted colorways — pastel candy, ice blue, pink lilac, and cream sage. One shared model, four Substance Painter texture sets; switch palettes on the turntable below.

  • Blender
  • Substance Painter
  • 4 texture colorways
  • Oct 2025

MY ROLE / SCOPELead Artist — modeling and texturing.

WINDCHIME COLORWAYS — INTERACTIVE

Auto-rotates — hover to pause, drag to rotate. Switch colorways above.

PIPELINE / SOURCE EVIDENCE

Working File — Animation Pass

A viewport capture from the original Blender working file during the stage animation pass — the cat's drum action playing in the Action Editor, with the stage collection staged for the Unreal export.

  • Blender working file
  • Action Editor
  • Unreal export
  • Aug 2025

ARCHIVE NOTECaptured from the live working session in August 2025 — shown as-is for process evidence.

More Game Art

// MAKING THINGS WEIRD AND WONDERFUL

YUCHEN HU.

© 2026 — ALL RIGHTS RESERVED

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