
UNREAL ENVIRONMENT / LOOK DEVELOPMENT
Cyberpunk City
A rainy cyberpunk street assembled in Unreal, combining original Maya work with Quixel Bridge assets and focusing on blockout, modular composition, wet-ground materials, and night atmosphere.
- Nov 2022
- Unreal Engine
- Maya
- Quixel Bridge
MY ROLE / SCOPEEnvironment assembly, white-box planning, Maya modeling, lighting, materials, and atmosphere. Bridge street assets are credited rather than presented as original modeling.













