BLENDER / VEHICLE & CAMERA ANIMATION

Car Chase Animation

A standalone project page migrated out of the Earlier Work archive.

Car Chase Animation final night render

The complete breakdown lives below, preserved exactly as documented.

Car Chase Animation final night render

BLENDER / VEHICLE & CAMERA ANIMATION

Car Chase Animation

A Blender study taking a car-chase shot from vehicle rigging through path animation, crash simulation, camera choreography, and final rendering.

  • June 2022
  • Blender
  • Independent study
  • 20.7 sec film

MY ROLE / SCOPEVehicle rigging, animation, scene assembly, camera animation, and final rendering. The original page does not claim that every vehicle or city asset was modeled by me.

  1. 01

    Rigging — prepared the vehicle controls for animation.

  2. 02

    Basic animation & scene setup — staged the road, path, and chase timing.

  3. 03

    Crash work — combined rigid-body simulation and shape keys for the flipping shot.

  4. 04

    Camera & final render — choreographed the shot and completed the rainy night output.

Car rig setup in Blender
Rigging
Car path animation setup
Basic animation
Car chase road scene setup
Scene setup
Rigid-body simulation for the flipping car
Rigid-body simulation
Shape key setup for the flipping car
Shape keys
Camera animation setup
Camera animation
Car Chase Animation final render
Final render

More Game Art

// MAKING THINGS WEIRD AND WONDERFUL

YUCHEN HU.

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