STRATEGY · SOCIAL PROBLEM
CREDIT DOLL
Balance debt, choices and survival inside a deliberately uncomfortable system.
Game Art2024HTML5 · Unity

// PLAY
PLAY IN BROWSER
A strategic simulation where every daily choice changes how long the player can keep going.

// ABOUT
ABOUT THE GAME
Robbing Peter to pay Paul — try your best to keep your life going, and survive as many days as possible.
No generative AI was used in this project.
// TEAM
Designer & ArtistYuchen Hu
ProgrammerShurong Han
Teamjojoqew42



